Elemental Fracture Balance Patch v5.0
· 3 min read
This document outlines the changes introduced in the fifth modded balance patch for the Community Edition of Spellbreak.
General Changes
- Storm damage will no longer instantly kill players during the final circle countdown. It will instead deal heavy damage and will still insta-close after the 3-minute countdown.
- Levitate: Upward speed has been reduced from 850 to 700.
- Dodge: Cooldown has been decreased from 5s to 4s.
- Sprinting speed on ice has been reduced from 1800 to 1440.
Text/UI
- Spellslinger Amulet: Text has been corrected to read "Cooldown -2s (5s effect Cooldown)".
- Vanishing Mists: Text has been updated to show the immunity to Toxic Puddles.
- Tough: The text for the final level has been updated to correctly read "+20 Armor".
Talents
- Specialist:
- Cost reduced from 4 to 2.
- The forced single gauntlet effect and Sorcery Cooldown reduction have been removed.
- Main hand mana cost reduction reduced from -10/15/20/35% to -10/12/15/20%.
- Now replaces the Hardened talent.
- Blight: Moved to the Mind category.
- Gilded: Is no longer available.
- Inspired: Is no longer available and has been replaced by Blight.
- Scavenging: Healing reduced from 10/20/25/35 to 10/14/18/25.
- Hardened: Is no longer available and has been replaced by Specialist.
- Harmony: Has been reintroduced.
- Blood Armor: Has been removed.
- Mystical: Moved from the Mind category to the Spirit category.
- Spellslinger: Has been re-introduced into the Spirit category.
- Dexterity: Cost increased from 1 to 2.
- Focused Mana (FM): Is no longer available.
Classes & Gauntlets
Ice / Frostborn
- Ice Gauntlet:
- Charge time increased from 0.85s to 1s.
- Charged damage multiplier increased from 2x to 2.4x (resulting in 60 base damage).
- Icicle has been moved to the 1st Class Level.
- Frozen Alacrity has been moved to the 2nd Class Level.
- Freeze Immunity has been moved back to Frozen Alacrity from Tundra.
- Ice Prism: Pierce damage increased from 30% to 40%.
Fire / Pyromancer
- Flamewall: Sorcery cast time decreased from 0.8s to 0.73s.
Lightning / Conduit
- Lightning Gauntlet: Bloom has been removed.
Stone / Stoneshaper
- Boulder: Sorcery cast time decreased from 1.4s to 1s.
Wind / Tempest
- Squall:
- The damage increase while in the air has been removed.
- Now increases cast speed while in the air by 8%.
- Now increases mana regen speed while in the air by 20%.
- Tornado: Sorcery cast time decreased from 1.3s to 1.1s.
Toxic / Toxicologist
- Outbreak:
- The bonus damage for being "Vanished" has been removed.
- All sources of invisibility will now increase toxic damage from a range of 20% to 50%.
- Poison Cloud: Sorcery cast time decreased from 1.2s to 1s.
Runes
- Teleport: Cast time reduced from 1s to 0.4s.
- Blink: Cooldown increased to 3.5s.
- Featherfall: Cooldown has been reduced across all rarities:
- Common: 17s -> 13s
- Uncommon: 14s -> 11s
- Rare: 13s -> 9s
- Epic: 12s -> 8s
- Legendary: 11s -> 6.5s
- Springstep: Cooldown has been increased across all rarities:
- Common: 8.5s -> 12s
- Uncommon: 6.5s -> 10.5s
- Rare: 5.5s -> 8s
- Epic: 5s -> 7s
- Legendary: 4.5s -> 6s
- Shadowstep: Cooldown has been decreased at higher rarities:
- Epic: 8s -> 7.5s
- Legendary: 7s -> 6.5s