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Elemental Fracture Balance Patch v5.0

· 3 min read
Tom (Cap'n Happy)
Project Lead

This document outlines the changes introduced in the fifth modded balance patch for the Community Edition of Spellbreak.

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General Changes

  • Storm damage will no longer instantly kill players during the final circle countdown. It will instead deal heavy damage and will still insta-close after the 3-minute countdown.
  • Levitate: Upward speed has been reduced from 850 to 700.
  • Dodge: Cooldown has been decreased from 5s to 4s.
  • Sprinting speed on ice has been reduced from 1800 to 1440.

Text/UI

  • Spellslinger Amulet: Text has been corrected to read "Cooldown -2s (5s effect Cooldown)".
  • Vanishing Mists: Text has been updated to show the immunity to Toxic Puddles.
  • Tough: The text for the final level has been updated to correctly read "+20 Armor".

Talents

  • Specialist:
    • Cost reduced from 4 to 2.
    • The forced single gauntlet effect and Sorcery Cooldown reduction have been removed.
    • Main hand mana cost reduction reduced from -10/15/20/35% to -10/12/15/20%.
    • Now replaces the Hardened talent.
  • Blight: Moved to the Mind category.
  • Gilded: Is no longer available.
  • Inspired: Is no longer available and has been replaced by Blight.
  • Scavenging: Healing reduced from 10/20/25/35 to 10/14/18/25.
  • Hardened: Is no longer available and has been replaced by Specialist.
  • Harmony: Has been reintroduced.
  • Blood Armor: Has been removed.
  • Mystical: Moved from the Mind category to the Spirit category.
  • Spellslinger: Has been re-introduced into the Spirit category.
  • Dexterity: Cost increased from 1 to 2.
  • Focused Mana (FM): Is no longer available.

Classes & Gauntlets

Ice / Frostborn

  • Ice Gauntlet:
    • Charge time increased from 0.85s to 1s.
    • Charged damage multiplier increased from 2x to 2.4x (resulting in 60 base damage).
  • Icicle has been moved to the 1st Class Level.
  • Frozen Alacrity has been moved to the 2nd Class Level.
  • Freeze Immunity has been moved back to Frozen Alacrity from Tundra.
  • Ice Prism: Pierce damage increased from 30% to 40%.

Fire / Pyromancer

  • Flamewall: Sorcery cast time decreased from 0.8s to 0.73s.

Lightning / Conduit

  • Lightning Gauntlet: Bloom has been removed.

Stone / Stoneshaper

  • Boulder: Sorcery cast time decreased from 1.4s to 1s.

Wind / Tempest

  • Squall:
    • The damage increase while in the air has been removed.
    • Now increases cast speed while in the air by 8%.
    • Now increases mana regen speed while in the air by 20%.
  • Tornado: Sorcery cast time decreased from 1.3s to 1.1s.

Toxic / Toxicologist

  • Outbreak:
    • The bonus damage for being "Vanished" has been removed.
    • All sources of invisibility will now increase toxic damage from a range of 20% to 50%.
  • Poison Cloud: Sorcery cast time decreased from 1.2s to 1s.

Runes

  • Teleport: Cast time reduced from 1s to 0.4s.
  • Blink: Cooldown increased to 3.5s.
  • Featherfall: Cooldown has been reduced across all rarities:
    • Common: 17s -> 13s
    • Uncommon: 14s -> 11s
    • Rare: 13s -> 9s
    • Epic: 12s -> 8s
    • Legendary: 11s -> 6.5s
  • Springstep: Cooldown has been increased across all rarities:
    • Common: 8.5s -> 12s
    • Uncommon: 6.5s -> 10.5s
    • Rare: 5.5s -> 8s
    • Epic: 5s -> 7s
    • Legendary: 4.5s -> 6s
  • Shadowstep: Cooldown has been decreased at higher rarities:
    • Epic: 8s -> 7.5s
    • Legendary: 7s -> 6.5s