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Brendon (Doobs)
Project Lead
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Elemental Fracture - Launcher 2.0 Update

· 2 min read
Brendon (Doobs)
Project Lead

Hello everyone, Doobs here. I’m excited to announce that the first round of launcher testing has been a success — the launcher is now ready for public use! Honestly, I didn’t think this day would come either... lol.

Getting started is simple: just download, install, and let the launcher handle the rest.

Elemental Fracture - Marla Server 2.0 Update

· 6 min read
Brendon (Doobs)
Project Lead

Hey everyone, Doobs here!
Man, what a ride this has been. Before we get into the meat of it, let me first say: I know, I know. I said six hours. Turns out, when you rip out the plumbing and start replacing it, sometimes you find a few extra leaks along the way. But after what felt like an endless cycle of fixing one thing only to break another, I’m happy to report that everything is up and running better than ever. This update is a big deal - in fact, it's so big, I'm past the Nitro limit. We’ve overhauled the infrastructure, tightened up security, improved server efficiency, and added some much-needed automation. Oh, and I threw in a few quality-of-life back-end improvements to make my life a little easier.

Elemental Fracture Balance Patch v1.0

· 3 min read
Brendon (Doobs)
Project Lead
Tom (Cap'n Happy)
Project Lead

Hello everyone, Cap'n Happy here. I'm pleased to announce that modding is on the horizon!

We have still yet to fully reverse engineer the game, so entirely new content is still not within our scope however, we have already seen cosmetic changes from Timmy and now we're in a position where we would like to take feedback/ suggestions from the community on balance changes we can look to make with an (un)official patch via a mod.

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